True Fey Etiquette - Story & Lore - D&D Beyond General - D&D Beyond Forums (2024)

True Fey Etiquette

  • #1 Jul 14, 2019

    It is said that Fey customs/etiquette is weird and hard to keep up with. So when running into Fey or going to the Feywild there is a general set of rules you see with some variation:

    • Don't accept a gift from the fey.
    • Don't consume the food or drink of the Feywild.
    • Never dance with a fey.
    • Never tell a fey your full name.
    • Never stray from a path in the Feywild.
    • Use your manners, but don't say "thank you" (or you owe them)
    • Don't give a Fey (cheap) clothing
    • Always keep your word.
    • Don't repay more than you borrowed.

    My issue with this is that only the last 3 or 4 are really showing of a different culture with different, more wild rules.

    ----

    I'm making an eladrin that has was born and raised in the Feywild, and has had many past lives in the Feywild. She should have a lot of culture shock from going into the material plane, but what would she do that is showing that she is from an entirely different plane of existence.

    ----

    Where I'm from there are some customs that are hard to explain or have mixed stories, such as no elbows on the table, or setting your napkin/handkerchief on your lap in a fancy restaurant. There is also small day to day things that change worldwide, such as how eye contact is treated. In the west it is important, in the east it is there but not as prevalent, and in some African cultures it's unnecessary or weird.

    ----

    What are some true customs/etiquette that you have use/can come up with/is in previous editions lores that show that they are from a completely different plane of existence that could be used in a Feywild adventure or with a Fey PC/NPC.

  • #2 Jul 15, 2019

    Xel_Unknown

    • Master Trickster
    • Join Date: 3/28/2019
    • Posts: 99
    • Member Details

    The Fae are always honest, it's the humans that always lie... Just make to think in such a way to think more Fae-ish. Never lie outright, but just make Jedi Truths or lies of omission. And expect such action from others.

    A real Fae should be hard to trust they getting 100% truth out of those lying humans... Those crafty lying people...

    The Fey are called the Fair Folk for a reason... The humans are always so unfair.

    Last edited by Xel_Unknown: Jul 15, 2019

  • #3 Jul 24, 2019

    Drowlord15

    • Rogue
    • Join Date: 12/29/2018
    • Posts: 69
    • Member Details

    Satyrs dance with people all the time, so I think you can get rid of that rule.

  • #4 Aug 23, 2019

    Lucius_Evenstar

    • Adventurer
    • Location: Getting high with druids
    • Join Date: 4/14/2018
    • Posts: 3
    • Member Details

    another version of that rule I've seen is never dance with fairies, implying that not all fey are off limits but some types can potentially bewitch through things like dance. see also: the Call of the Yeti Song from the Mighty Boosh

    Last edited by Lucius_Evenstar: Aug 23, 2019

  • #5 Aug 23, 2019

    EricHVela

    • Adventurer
    • Location: Mississippi
    • Join Date: 1/13/2018
    • Posts: 2,094
    • Member Details

    Do you know of Calvinball?

    The basic rules of the game are that you never play by the same rules twice, you always make up a new rule to counter a previous rule due to some new technicality never encountered prior, points are judged by abstract and inequitable values...or collection of virtual things, everyone is expected to know the rules—even the ones not yet invented, and everyone has fun.

    I expect Fey society to be something along those lines. 🤷‍♂️

    EDIT: The only consistent rule in Calvinball is that all players wear a mask... quite appropriate to the Fey if one asked me.

    Last edited by EricHVela: Aug 23, 2019

    Human. Male. Possibly. Don't be a divider.
    My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
    I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
    “It's a bit early to be thinking about an epitaph. No?”will be my epitaph.

  • #6 Aug 23, 2019

    Ihsan997

    • (Perfect)
    • Join Date: 8/12/2019
    • Posts: 287
    • Member Details

    It is said that Fey customs/etiquette is weird and hard to keep up with. So when running into Fey or going to the Feywild there is a general set of rules you see with some variation:

    • Don't accept a gift from the fey.
    • Don't consume the food or drink of the Feywild.
    • Never dance with a fey.
    • Never tell a fey your full name.
    • Never stray from a path in the Feywild.
    • Use your manners, but don't say "thank you" (or you owe them)
    • Don't give a Fey (cheap) clothing
    • Always keep your word.
    • Don't repay more than you borrowed.

    My issue with this is that only the last 3 or 4 are really showing of a different culture with different, more wild rules.

    I’m actually curious - what happens if you tell a fey your full name?

    Darbakh- Duergar troublemaker [Pic 1] [Pic 2] [Story 1] [Story 2]

    Quorian - half-elf watcher

    PM me the word ‘tomato’

  • #7 Aug 23, 2019

    Maestrino

    • Thaumaturgist
    • Join Date: 10/11/2018
    • Posts: 553
    • Member Details

    Quote from Ihsan997 >>

    It is said that Fey customs/etiquette is weird and hard to keep up with. So when running into Fey or going to the Feywild there is a general set of rules you see with some variation:

    • Don't accept a gift from the fey.
    • Don't consume the food or drink of the Feywild.
    • Never dance with a fey.
    • Never tell a fey your full name.
    • Never stray from a path in the Feywild.
    • Use your manners, but don't say "thank you" (or you owe them)
    • Don't give a Fey (cheap) clothing
    • Always keep your word.
    • Don't repay more than you borrowed.

    My issue with this is that only the last 3 or 4 are really showing of a different culture with different, more wild rules.

    I’m actually curious - what happens if you tell a fey your full name?

    ... sort of like, if you have a gate spell AND you know a specific entity's true name you can summon that entity to your location from anywhere on any plane? If a fey has your true name they have power over you. (Jim Butcher's Dresden Files books do a REALLY good job of illustrating fey behavior in Titania and Mab's courts...)

    Just like accepting a gift means you owe them something in return. As does saying thank you. Repaying a debt with more than you borrowed puts them in YOUR debt, which they dislike. They will overcompensate, putting you in THEIR debt. (Fey actually make REALLY INTERESTING warlock patrons...)

    Last edited by Maestrino: Aug 23, 2019

  • #8 Aug 24, 2019

    Ihsan997

    • (Perfect)
    • Join Date: 8/12/2019
    • Posts: 287
    • Member Details

    Wow, in that case, I’m actually fascinated by the OP’s character concept. I wish I could contribute more, but I’ll at least want to see what everyone comes up with.

    EDIT: actually, I have two prompts that the OP could explore if they so choose. I can’t contribute to the lore, but I’m thinking about the possibilities. Maybe these scenarios, and the process of imagining how the OP’s character would react, could help with development of her social mores.

    @DemigirlDemigod568 , how would your character react when she was told “thank you” on the prime plane for the first time? If she were in a settlement, even holding a door open for someone or moving aside for a farmer pulling a sack of wheat would earn her thanks, yet the people wouldn’t likely be willing to repay her a debt or even talk to her beyond that. How would she react? Would she be amused, feel betrayed, or merely confused?

    Were your character to be introduced to new people on the prime material plane, those people may tell her their full names, as well as their professions. They might even add the empty phrase “at your service.” Would she take advantage of that knowledge? If so, would she understand why people from the prime would react poorly?

    Last edited by Ihsan997: Aug 24, 2019

    Darbakh- Duergar troublemaker [Pic 1] [Pic 2] [Story 1] [Story 2]

    Quorian - half-elf watcher

    PM me the word ‘tomato’

  • #9 Aug 24, 2019

    Song_of_Blues

    • Initiate of the 3rd Circle
    • Join Date: 6/10/2019
    • Posts: 2,660
    • Member Details

    In her Earthsea book series, the late Ursula Leguin also made use of the "do not use your true name" rule. In that universe, the true name is not a name which can be chosen so much as a name in the original language of creation when the world was sung into being, a name attached to a creature that is unchangeable.

  • #10 Sep 1, 2019

    Avmorket

    • Minor Trickster
    • Join Date: 4/3/2017
    • Posts: 43
    • Member Details

    Most of these rules are also in the Dresden Files book series. If you have a chance, listen to them or read them and you can get a lot of examples how to play fey as well as how they interact with others.

    A name has power. Giving another your full true (not abbreviation/nicknames) name gives others power over you. They can curse, hex, bewitch, use divination, enchant/enthrall, kill, and any other whim upon you having your full name (as per general lore, not just D&D).

  • #11 Sep 8, 2019

    TWForgeCleric

    • (Perfect)
    • Location: North Shields
    • Join Date: 6/22/2018
    • Posts: 1,165
    • Member Details

    Quote from EricHVela >>

    Do you know of Calvinball?

    The basic rules of the game are that you never play by the same rules twice, you always make up a new rule to counter a previous rule due to some new technicality never encountered prior, points are judged by abstract and inequitable values...or collection of virtual things, everyone is expected to know the rules—even the ones not yet invented, and everyone has fun.

    I expect Fey society to be something along those lines. 🤷‍♂️

    EDIT: The only consistent rule in Calvinball is that all players wear a mask... quite appropriate to the Fey if one asked me.

    I would add to this that the Fey never tell others exactly what their rules are. They just expect you to know and abide by them. So when you get into trouble for breaking a rule, or fall victim to your own stupidity, it is your own fault.

    Even if you know some of the rules, the rules can often change to reflect the circ*mstances. You said this too, but I think it's more that the Fey make up their rules, dependant upon the the situation, rather than having preestablished rules, that are altered by other preestablished rules when one thing or another happens.

    So instead of it being; this happened so rule three applies, it's more like this happened so I am going to create a new variation of the rule to fit the circ*mstances of this situation.

    It just seems as though the Fey have all these preestablished rules because once a rule has been created, it will be used again. It might be hundreds or thousands of years before that rule is needed again, but Fey live so long and their experience of time is so different that a long time for a human, is no time at all for a Fey.

    This is why humans and almost all other creatures fall victim to the Fey, and why the Fey are considered so tricky. When it comes to the Fey, even if a human or other mortal thinks they know, it's impossible to know for sure, and it is most likely that you don't know what you think you do.

    With all the above in mind, I would think that an Eladrin who has only ever experienced the Fey and and Feywild, would find it extremely hard to funcrion on the material plane; surrounded by people, that to her, are total idiots.

    And that is not to mention that she would find herself in a cold, dark, grey world totally and utterly devoid of the beauty of her home.

    I can honestly see such a character falling into a deep state of melancholy, from which it would be extremely hard for her to recover.

    I am an online author and sci-fi lover who plays table too roleplaying games in his free time. See all my character concepts at:Character Bios – Jays Blog (jaytelford.me)

    See Also
    Lesson 5-2
  • #12 Dec 13, 2019

    Celestial_Scythe

    • Adventurer
    • Location: Michigan
    • Join Date: 7/20/2018
    • Posts: 11
    • Member Details

    Quote from Xel_Unknown >>

    The Fae are always honest, it's the humans that always lie... Just make to think in such a way to think more Fae-ish. Never lie outright, but just make Jedi Truths or lies of omission. And expect such action from others.

    A real Fae should be hard to trust they getting 100% truth out of those lying humans... Those crafty lying people...

    The Fey are called the Fair Folk for a reason... The humans are always so unfair.

    I made an Eladrin character before like the OP's and completely focused on this rule. So much so that I imposed to my DM that if my character outright lies, they take physic damage.

    I would also tack on unless you're 100% positive about your contract, never make a deal. My party members would laugh each time when I fooled an NPC's contract by pointing out the wording. "You said X, but you never specified about which X". Playing as one it's up to you if you wish the "correct" some request of an NPC or if you wish to exploit it.

    Depending on how sneaky you wish to be about your wording, try making some phrases using "hom*onyms". They are a bit more difficult to just insert into conversation but can lead to some very interesting RP if used correctly.

    Lastly I have the following rules attached directly to my character folder that I always think over before a game. I highly recommend keeping these in mind while playing your character.

    True Fey Etiquette - Story & Lore - D&D Beyond General - D&D Beyond Forums (13)

  • #13 Dec 14, 2019

    IamSposta

    • Adventurer
    • Location: S/E Pennsylvania
    • Join Date: 4/3/2019
    • Posts: 33,402
    • Member Details
  • #15 Dec 14, 2019

    IamSposta

    • Adventurer
    • Location: S/E Pennsylvania
    • Join Date: 4/3/2019
    • Posts: 33,402
    • Member Details

    Quote from Drowlord15 >>

    Satyrs dance with people all the time, so I think you can get rid of that rule.

    Satyrs dance with people to Charmed them, that’s exactly why one should never dance with them.

    Last edited by IamSposta: Dec 14, 2019

  • #16 Dec 15, 2019

    pallghost

    • Cabalist
    • Location: Carceri
    • Join Date: 5/16/2018
    • Posts: 38,441
    • Member Details

    The rules of the fey/fea should be only be rivaled by the rules for devils

    Hi everyone! I'm working up the will to finalize my signature, so... I guess this will be the signature for now

  • #17 Dec 19, 2019

    pallghost

    • Cabalist
    • Location: Carceri
    • Join Date: 5/16/2018
    • Posts: 38,441
    • Member Details

    Also you must know every same either all the names and titles of the fey or a nicknames

    Hi everyone! I'm working up the will to finalize my signature, so... I guess this will be the signature for now

  • #18 Dec 20, 2019

    gamsii

    • Master Trickster
    • Location: East Coast, USA
    • Join Date: 6/21/2018
    • Posts: 325
    • Member Details

    I ran a fey adventure in my campaign recently, it was great! Some of the ideas I used:

    • Some fey will try to be tricksy at all times, and everything discussed revolves around a potential trade or owing something; while some fey are more honest about their intentions and dealings. Fey, like any other types of peoples, vary and not every single one follows the same values.
    • Fey prefer to trade things instead of coin, but will trade coin if convinced. They might ask for a drop of blood without explaining why, a story, a song, an item worth equal value, an item of high value to the PC but of little coin value, or an item from a different plane of existence.
    • Some fey may be quite paranoid or otherwise curious about visitors from a different plane. They might openly stare, whisper among themselves, or outright go up and ask questions.

    In my homebrew campaign, Eladrin actually come from their own country which was heavily influenced by the Feywild upon creation, and is sectioned into 6 different courts based on seasons (the 4 seasons, an allseason court, and a seasonless court), and each have different mannerisms based on that influence, which can vary widely. Alternatively, when my PCs visited the Feywild, they found themselves in courts based on times of day (dawn, midday, dusk, midnight) which roughly translated seasonally but had their own unique customs based on that. For instance, offering light in the Midnight court was to show politeness and courtesy without necessarily inciting a trade or making another owe them, though a trisky type might take advantage.

    Perhaps some of the things your Eladrin finds odd:

    • Dancing, especially being asked to dance.
    • Trading for coin. Shinies are valuable, but a barter society makes more sense. And why won't this bartender accept a humorous story for lodging?
    • Saying please and thank you.
    • Staring being rude.
    • Shaking hands to seal deals.
    • Breaking promises, oaths; not doing what you'll say you'll do. Traitors, liars. A lie could be a huge offense.
    • Eating random fruit/plants even if someone swears they're safe, since in the feywild something usually safe might not always be.
    • Taking from nature without offering anything in return, especially if it destroys the plant, like cutting down trees.
    • Merchants selling things for more than their common value. Alternatively, the idea of a "set" value for any given item, as perhaps instead it's more about what the item is worth to someone buying than to the merchant.

    Gotta love the Feywild, it's definitely my favorite.

  • #19 Oct 29, 2020

    SixOffCenter

    • Adventurer
    • Join Date: 2/25/2019
    • Posts: 4
    • Member Details

    It is said that Fey customs/etiquette is weird and hard to keep up with. So when running into Fey or going to the Feywild there is a general set of rules you see with some variation:

    • Don't accept a gift from the fey.
    • Don't consume the food or drink of the Feywild.
    • Never dance with a fey.
    • Never tell a fey your full name.
    • Never stray from a path in the Feywild.
    • Use your manners, but don't say "thank you" (or you owe them)
    • Don't give a Fey (cheap) clothing
    • Always keep your word.
    • Don't repay more than you borrowed.

    My issue with this is that only the last 3 or 4 are really showing of a different culture with different, more wild rules.

    ----

    The rules you quoted are mostly guidelines for none fey to follow while in the feywild to avoid getting in trouble. Not the codes the fey, and all who reside within the feywild are bound to.

    I think one of the fey laws might read more like "All which given, and accepted must be paid back in turn, but can never be taken back"

    Meaning that any gift you accept in the feywild incurs a debt that must be repaid with something of equal value, or at least something the initial giver will value equally. A debt can be avoided by not accepting the gift, but once it is accepted you can't wipe away the debt simply by giving it back. Likewise the giver can not take their gift back even if they wanted to.

    This is actually where the name rule comes in to. There is really no issue with telling others your name while in the feywild, but problems arise when you "give" someone your name. Your "gift" will incur them a debt, but they still now own your name, and you can't get it back.

  • #20 Oct 30, 2020

    Joshua_the_Autistic_Tiefling

    • Swordsman
    • Location: South Carolina
    • Join Date: 3/17/2020
    • Posts: 170
    • Member Details

    It is said that Fey customs/etiquette is weird and hard to keep up with. So when running into Fey or going to the Feywild there is a general set of rules you see with some variation:

    • Don't accept a gift from the fey.
    • Don't consume the food or drink of the Feywild.
    • Never dance with a fey.
    • Never tell a fey your full name.
    • Never stray from a path in the Feywild.
    • Use your manners, but don't say "thank you" (or you owe them)
    • Don't give a Fey (cheap) clothing
    • Always keep your word.
    • Don't repay more than you borrowed.

    Noted. One of the PCs I am playing as is a Satyr warlock, born and raised in the Feywild, so he would recite this list of rules to his party if they ever go into the feywild / when fey are expected.

    However, he will add "And don't trust old women that live alone in the forest" due to tragic backstory reasons. Refers to hags, of course. Freaking hags.

  • To post a comment, please login or register a new account.

Posts Quoted:

Reply

Clear All Quotes

True Fey Etiquette - Story & Lore - D&D Beyond General - D&D Beyond Forums (2024)

FAQs

What not to say to fey? ›

Rules of the Fey
  • Never say 'Thank you' to them. ...
  • Never, ever accept a gift from a Fey. ...
  • Never lie to a Fey. ...
  • Always keep your word when dealing with a Fey. ...
  • The Fey hate dirty water. ...
  • Never brag about any interaction that you may have with them. ...
  • Don't spy on them or capture their likeness without their permission.

What happens if you give a fae your name? ›

In this instance, saying your name aloud to the fae would be literally giving your name over to him, the exact consequences of which are left up to the imagination–usually, a fae even knowing your name gives it some measure of power over you, but giving something your name would likely let it completely take over your ...

How to trick the fey? ›

Fey Contracts – How To Beat the Fairies
  1. Accepting a gift. Don't accept – shoot the damn thing and take the item off its corpse.
  2. Thanking it for a gift. Again, just shoot it with your crossbow.
  3. Stealing something from it. Easy – it won't bind you to a contract if it's dead.
  4. Killing someone who owes them.
Nov 2, 2022

What is true fey etiquette? ›

Be polite and use your manners, but never apologize to or thank a fey (or you owe them). Never repay more than you've borrowed. Never brag about any interaction you've had with a fey. Never capture a fey's likeness without their permission.

What metal do Fey hate? ›

What is strong against a fairy? Faery folk are traditionally said to be averse to the touch of iron. Also, for defending against the fay, some types cannot cross running water.

What happens if you anger a fae? ›

If someone annoys a Fae sufficiently, they will generally take an elaborate revenge upon that person at some point in the future, sometimes taking decades to plan it. In the interim, their victim is marked with a curse, warning other Creatures not to mess with that person until they've had their go.

Can I name my child Fae? ›

This name originally comes from the Latin fĭdēs, meaning "trust" and "belief," and fata meaning “the Fates.” So, if you believe baby will resonate with any of these definitions or you simply would like to honor baby's French roots, Fae can be the perfect name!

What happens if you fall in love with a Fae? ›

The faerie world is not for everyone, falling in love with a faery will likely change you in ways you would not want. It isn't just a mere romantic outset. For the most part, faeries find that the concept of such "strong love" or "strong bond" is only a variation of servitude and slavery.

What is the difference between Fae and fey? ›

Latinate fae, from which fairy derives, is distinct from English fey (from Old English fǣġe), which means 'fated to die'. However, this unrelated Germanic word fey may have been influenced by Old French fae (fay or fairy) as the meaning had shifted slightly to 'fated' from the earlier 'doomed' or 'accursed'.

What are the three fey rules? ›

The Three Rules of Feyry
  • Fey life is sacred. Do not kill when you can wound. ...
  • Your court is paramount. Your allegiance to your court is the one thing you cannot betray. ...
  • Human lives are pawns.

What magic do fey use? ›

Fey are associated with sleep, charm, invisibility, teleport, illusion, and magic resistance. Most of their attacks are saving throws.

What is a fey's weakness? ›

Weaknesses. Iron: All fey are vulnerable to iron. Being stabbed with it is a death sentence, and the very ringing of iron bells can render an elf dizzy and powerless.

Why do fey not like iron? ›

"Cold iron" is historically believed to repel, contain, or harm ghosts, fairies, witches, and other malevolent supernatural creatures. This belief continued into later superstitions in a number of forms: Nailing an iron horseshoe to a door was said to repel evil spirits or, later, to bring good luck.

Do Fae tell the truth? ›

In folklore and fiction the idea that fae can't lie is very common. Hags aren't generally considered Fae (that's a D&Dism). While Fae can't tell a lie, they can mislead and they mislead all the time. The most common way to achieve this is to very selectively tell you only parts of the truth.

How to spot Fae? ›

Signs of Fae activity are said to include unexplained noises - especially music or laughter, objects outright disappearing, rather than being moved which is more a sign of spirits, strange behaviour in animals, and can somertimes be seen in liminal times when the veil between worlds is thin.

What are the three Fey rules? ›

The Three Rules of Feyry
  • Fey life is sacred. Do not kill when you can wound. ...
  • Your court is paramount. Your allegiance to your court is the one thing you cannot betray. ...
  • Human lives are pawns.

What is a Fey's weakness? ›

Weaknesses. Iron: All fey are vulnerable to iron. Being stabbed with it is a death sentence, and the very ringing of iron bells can render an elf dizzy and powerless.

What is toxic to fae? ›

Iron burns the Faerie Folk because it is taken from the Earth and worked within a forge. Power stolen from the world. A power to shape and to build strong, to dominate. Steel is far worse for the folk.

What do faeries not like? ›

Lemons - Apparently in some modern lore faeries do not like lemons for some reason. Truth - Many faeries in folklore cannot out right lie. They can deceive through careful wording but they cannot directly lie. This is hinted at with some of Rumplestiltskin's dealings in Once Upon a Time and comes up in many folktales.

References

Top Articles
Latest Posts
Article information

Author: Saturnina Altenwerth DVM

Last Updated:

Views: 5771

Rating: 4.3 / 5 (64 voted)

Reviews: 95% of readers found this page helpful

Author information

Name: Saturnina Altenwerth DVM

Birthday: 1992-08-21

Address: Apt. 237 662 Haag Mills, East Verenaport, MO 57071-5493

Phone: +331850833384

Job: District Real-Estate Architect

Hobby: Skateboarding, Taxidermy, Air sports, Painting, Knife making, Letterboxing, Inline skating

Introduction: My name is Saturnina Altenwerth DVM, I am a witty, perfect, combative, beautiful, determined, fancy, determined person who loves writing and wants to share my knowledge and understanding with you.