Walkthrough - Final Fantasy XV Guide - IGN (2024)

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Welcome to IGN's Walkthrough for Final Fantasy XV. This guide will cover the ins and outs of the many chapters and missions found within that span the tale of Noctis and his Crownsguard friends. Inside, you'll find the recommended levels for every mission, rewards, and tips to take on the tough foes you'll encounter. For more information, consult the chapters below.

Final Fantasy 15 is divided up into many chapters, each of which span large areas to explore, and both main and side quests to undertake.

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Chapter 1: Departure

Chapter 1 begins the tale of Prince Noctis' journey to his wedding with Lady Lunafreya - although certain complications will leave him stuck the region of Leide.

Quest
Recommended Level
Rewards
Prologue
-
-
The Pauper Prince
1
100 XP, Bronze Bangle
Hunter Becomes the Hunted
1
150 XP
The Mutant Marauder
2
200 XP
The Errand Prince
2
50 XP
A Gentleman's Agreement
3
300 XP
Ill Tidings
4
350 XP

Chapter 2: No Turning Back

After a startling turn of events, Chapter 2 resumes with Noctis making new plans in Leide, and dealing with the rising threat of Imperials.

Quest
Reccomended Level
Rewards
Legacy
5
400 XP
The Power of Kings
6
500 XP
Declaration of War
8
600 XP

Chapter 3: The Open World

With Chapter 3 comes the new land of Duscae to explore, and the added danger and grand scope that comes with it.

Quest
Recommended Level
Rewards
Burden of Expectation
10
1,500 XP, Magic Flask
The Sword in the Waterfall
19
2,500 XP
The Way of Gods and Kings
-
500 XP

Chapter 4: Living Legend

In Chapter 4, you'll make your way to the center of Duscae, to the home of the mysterious meteor known as Cauthess Disc - and uncover the mysteries within.

Quest
Recommended Level
Rewards
A Dubious Drive
-
500 XP, Beast Whistle
Onward to the Disc
20
1,000 XP
The Archaean
20
2,000 XP
The Trial of Titan
20
3,000 XP, Mark of the Archaean

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Chapter 5: Dark Clouds

In Chapter 5, the imperials of Niflheim haven taken notice to your exploits, and try to trap you in Duscae while Noctis goes on the hunt for the blessings of the Gods.

Quest
Recommended Level
Rewards
The Hexatheon's Blessings
21
1,000 XP
The Trial of Ramuh
22
1,000 XP, Mark of the Fulgurian
Engaging the Empire
23
3,000 XP

Chapter 6: A Way Forward

In Chapter 6, Noctis and the crew will make for Cape Caem to find a way across the waters to Altissia, but a certain empire stronghold will need to be dealt with first.

Quest
Recommended Level
Rewards
All Set to Sail
25
1,000 XP

Chapter 7: Party of Three

In Chapter 7, Noctis' band will be down to three as the group seeks to find Mythril Ore at the Vesperpool so that their boat can be repaired.

Quest
Recommended Level
Rewards
Party of Three
27
3,000 XP

Chapter 8: Seaworthy

In Chapter 8, With the mythril ore in hand, Noctis travels back to Lestallum to get the ore treated - but not before resolving a dire situation at the power plant.

Quest
Recommended Level
Rewards
A Precious Source of Power
27
500 XP.
Mythril Component
A Brave New World
29
1,000 XP,
Magic Flask

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Chapter 9: Callings

In Chapter 9, Noctis finally arrives at the city of Altissia to seek the Hydraean and earn its favor - and find his bride-to-be.

Quest
Recommended Level
Rewards
Altissia, City on the Sea
29
2,000 XP
The Summit
30
1,000 XP
Into the Fray
31
1,500 XP
The Trial of Leviathan
31
3,000 XP,
Mark of the Hydraean

Chapter 10: The Heart of a King

In Chapter 10, a weary Noctis and his battered friends travel to the heart of the Empire in Niflheim to seek the Crystal - the final key to beating back the darkness that looms on the horizon.

Quest
Recommended Level
Rewards
Off the Rails
31
1,000 XP
The Hand of the King
33
4,000 XP,
Katana of the Warrior

Chapter 11: In the Dark

In Chapter 11, Noctis continues his train ride toward Tenebrae, but not before an unexpected visitor leads to an alarming conclusion.

Quest
Recommended Level
Rewards
Express Train for Trouble
34
4,500 XP

Chapter 12: End of Days

In Chapter 12, Noctis deals with another tragedy as the group arrives at the home of Lady Lunafreya, as the world begins to slowly darken.

Quest
Recommended Level
Rewards
No Turning Back
34
1,000 XP
Where She Lived
34
1,000 XP
Into the Arctic Crevasse
36
1,000 XP
Breath of the Glacian
37
5,000 XP,
Trident of the Oracle,
Mark of the Glacian

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Chapter 13: Redemption

In Chapter 13, Noctis arrives at the Imperial capital of Gralea, and must make a long and arduous journey to find the crystal, and find a way to survive on his own.

Quest
Recommended Level
Rewards
The Imperial Capital
37
3,000 XP
A King's Struggle
38
3,000 XP
Zegnautus Keep
39
3,000 XP,
Sword of the Father
Reunion and Recovery
40
4,000 XP,
Mark of the Draconian

Chapter 14: Homecoming

In the final story chapter, an older and wiser Noctis prepares for one final assault against the Usurper back in his home inside Insomnia. The fate of the world rests on the True King.

Quest
Recommended Level
Rewards
World of Ruin
44
2,000 XP
A Cure for Insomnia
45
10,000 XP
  • Chapter 15 - Ending and Post-Game

Up Next: Chapter 1: Departure

PreviousFishing GearNextChapter 1: Departure

Top Guide Sections

  • Monsters of the Deep: Final Fantasy XV
  • Things Not to Do in Final Fantasy XV
  • Things Final Fantasy XV Doesn't Tell You
  • Things To Do First

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Walkthrough - Final Fantasy XV Guide - IGN (1)

Final Fantasy XV

Square Enix

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OverviewMonsters of the Deep: Final Fantasy XVThings Not to Do in Final Fantasy XVThings Final Fantasy XV Doesn't Tell You

Walkthrough - Final Fantasy XV Guide - IGN (2024)

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